Progress Update 8-23
My Time At Portia » Devlog
Hey everyone, we've been busy preparing for our Kickstarter, which we're aiming to do on September 5th if nothing else changes. At the same time, we're also busy adding things to the game and fixing all the bugs from the last build.
One of the main things that we want for this game is to have the NPCs be very lively. For that to happen, they need expressions! We've just finished adding in a morph system for NPC expressions when talking. Here are some early screens attached. We've also added some new character models, Addit and Albert.
Files
My Time At Portia-Alpha-2.1.zip 925 MB
Aug 08, 2017
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My Time At Portia
portia
Status | In development |
Author | patheagames |
Genre | Role Playing |
Tags | Crafting, harvest-moon, Life Simulation, Ludum Dare 38, my-time-at-portia, pathea-games, stardew-valley |
More posts
- My Time At Portia v2.0 – Hotfix 3Mar 22, 2019
- My Time At Portia – Coming to consoles April 16th 2019!Mar 20, 2019
- My Time at Portia v2.0 - Hotfix 2Mar 13, 2019
- My Time at Portia v2.0 - Hotfix 1Mar 11, 2019
- My Time at Portia: Update v2.0Mar 07, 2019
- New Relationships Trailer & Valentine’s Day Giveaway!Feb 15, 2019
- My Time at Portia v1.1 - Hotfix 2Jan 29, 2019
- My Time At Portia: Update v1.1Jan 24, 2019
- My Time at Portia v1.0 - Hotfix 4Jan 21, 2019
- Happy launch day Portians! My Time At Portia officially leaves early access and...Jan 16, 2019
Comments
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I made a quick tip video about Stamina Points and repairing the floor in the house.
I'm looking forward to the kickstarter. I've been enjoing this game a lot.